Thomas wrote:
>
> Why is it when I make the ambient higher then 1 of an object to starts
> to loose it's color i.e. it gets white.
All the components must be in range 0-1 for display. If one of the
components is already 1 and the ambient gain higher than 1 it gets
clipped for display and this changes the color towards white.
Internally the colors are floats so the color of the emitted light
is still correct.
_____________
Kari Kivisalo
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